My current project uses OS X’s SceneKit for some custom 3D stuff. The application has uses a SCNView for view the 3D content that the user will manipulate. The view is configured to allow the user to control the camera in the 3D environment. The default control allows the user to move the camera anywhere, … Continue reading "The Simpler Solution Prevails"
Read MoreTag: 3D Graphics
Getting It Done With Blender: Parenting an Object
Sorry, no pictures this time! I did the following to create a parent-child link between two objects in Blender: First select the object that will be the child Second, hold down the [Shift] key, and select the object that will be the parent Click in the 3D window, press [Ctrl] + [P] then select “Object”. … Continue reading "Getting It Done With Blender: Parenting an Object"
Read MoreGetting It Done With Blender: Combining Objects to Form A New Object
In the previous post, a sphere was manipulated into an apple slice shape. Now, the desire is to combine the apple slice with a cylinder having a large width along the x and y-axis and shorter height in the z-axis. First, using the workflow for removing vertices/faces from the previous post, remove the bottom face … Continue reading "Getting It Done With Blender: Combining Objects to Form A New Object"
Read MoreGetting It Done With Blender: Manipulating a Basic Shape to Get Something Else
Starting with a sphere, the goal is to cut it down to an “apple slice” or half hemisphere shape. The following was done to get the sphere to the hollow “apple slice” shape: With the sphere selected, go into Edit Mode (or press [Tab]) Then hit the [B] key Hold down and drag to select … Continue reading "Getting It Done With Blender: Manipulating a Basic Shape to Get Something Else"
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