UDP stands for User Datagram Protocol. It is one of many protocols in electronic communications for send information. It is ideal for small amounts of information and/or situations where relieability is not a priority, and simplicity. For more information use Wikipedia to get started. Most simple examples for writing programs using UDP online are in … Continue reading "UDP Client Example in Swift 3.1"
Read MoreTag: Cocoa
The Simpler Solution Prevails
My current project uses OS X’s SceneKit for some custom 3D stuff. The application has uses a SCNView for view the 3D content that the user will manipulate. The view is configured to allow the user to control the camera in the 3D environment. The default control allows the user to move the camera anywhere, … Continue reading "The Simpler Solution Prevails"
Read MoreSo This Drove Me Bonkers…
So I recently updated Xcode 8 beta 6, up from an earlier beta (3 or 4 not sure). After downloading and installing the application, I opened my ongoing Swift project and began to work. I added two new methods to my App Controller class, but each one had no real guts, they were essentially empty … Continue reading "So This Drove Me Bonkers…"
Read MoreMy First Mac App
Done last year, my first Mac App can be found on the AppStore here: Arnold Transformer
Read MoreSwift Type Methods: Static vs Class
A few days ago while reading the Swift 2.2 documentation, I came upon the section discussing Type Methods. Swift allows one to define methods for instances of a type and the types themselves. The types can be classes, structures, or enumerations, etc. Two keywords are associated with defining and declaring type methods: static class Which one … Continue reading "Swift Type Methods: Static vs Class"
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